War has again been declared on the corpopration.
This time we decided to fight or at least try to fight off the Decc. I don't claim to be a very seasoned PvP'er, because I'm really not, but I know how to lock and shoot.
We had wartargets docked in Dodixie and several of us set up outside the station. We waited around for a bit wondering if there was going to be any fighting, when suddenly 3 Battleships undocked. We were a little surprised at first and our own force consisted mostly of BC's and cruisers, some Ewar and Logistics. Scorpion, Apoc and Mael drifted down the undock pipe and we opened fire on the Apoc. I know, Scorp should be primary, but hindsight is 20/20 and I was only jammed once from the Scorp. Whether down to Scorp pilot or our own Blackbird I don't know.
Apoc was however steadily going down, but as he dipped into low armor he started suddenly shooting back up. Neutral Guardian had undocked and started repping him. I don't know if they used the neutral repper or if they just wanted someone to agress them randomly, but the guardian was fired upon and a Machariel undocked right behind it. At that point we did'nt stand much of a chance. The Mach chewed through my Prophecy rather quickly and he pounded the rest shortly thereafter.
We did kill the Apoc though, before the Mach could pop our small fleet.
I'm not sure if the Mach pilot was working with our wardecc'ers or not, as I said, the corp could just be looking for people agressing. The Mach pilot did score a killmail on our WT's Mael which is why I'm wondering what actually happened.
Regardless, we learned a lesson and had a good fight, we also got a bit of PvP experience under our belt.
While we did loose most of our fleet to that Mach pilot we did bring down a WT Apoc so we did'nt exactly consider it a complete loss. Fleet chat was full of reflection after the fight and very little resignation, instead of bad moods, whining and accusations we were examining the fight and what we'd done. I don't think any of us have a lot of experience with PvP, but I'm still proud to fly with my corp and of their attitude after the fight.
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The High Sec Carebear has finally moved to 0.0, Adventures with TEST awaits.
Wednesday, June 16, 2010
Wednesday, May 5, 2010
Ninja mining wormhole space.
A while back I found a wormhole, I was out scanning with a friend, the system was quiet and the scan on the inside showed nothing, so we thought "What the hell, let's try".
We hopped inside and scanned for sites, plenty of sites showed on the initial one and we went for the gravimetric sites right away (or whatever they're called inside the WH's).
After narrowing one down we bookmarked the WH on both sides and went in for some cheap ships.
I opted for a Covetor, fully insured off course and my friend went in with a Prophecy Battlecruiser, we figured we'd play it cheap and safe since we really hadn't done this before and if nothing else the Prophecy has a good tank.
It was a fairly uneventful endeavour, which was just what we wanted really, a couple of sleepers spawned once in the belt and the Prophecy had no issues dealing with them. We had a couple of safespots set up so we could warp between them if we needed to and we kept the scanner running the whole time. My friend also warped around a bit and found nothing even resembling a PoS or any sign of humans, I stayed in the belt and mined Arkonor and Bistot frothing at the mouth from the mere sight of it.
I've not been to 0.0 for a long time and even back then I didn't stay long, didn't get involved much out there, I've spent most of my days in highsec empire regions and the sight of all this ABC ore was just to much.
The ABC ore presented a problem though, there was so much of it and it takes up a lot of space, I also wanted to grab as much as possible of it while we were out there. I kept jetcanning and after a while I'd filled 4 full can's and we were starting to plan the logistics part of it.
My friend warped out and fetched an Itty 5 for the hauling, I Stayed in the belt with the scanner running and provided the "mobile" warp in point for the Iteron.
The station I was basing out of back then was in the same system as our WH so it wasn't a long trip, it did still take a little while to get it all out however and we weren't quite sure on how the collapsing wormhole thing worked either. I've rarely felt so lonely in EVE as I did sitting in there, thinking about all the horrible things that would happen to my poor Covetor if someone jumped me or if the WH collapsed as my friend went out. In the end though, no one jumped me, we got all the ore out and the WH didn't collapse until I got my non probe fitted barge out of there. We did get quite a few hauls of ABC ore out of there which promptly went in to producing several Drakes. Money was made and pats on the back was had for braving the dangers of unknown space, we felt pretty good about the whole thing to be honest.
Our little expedition back then has kept returning to my mind though, how viable is it to jump in, mine like hell and get it all out. I have to say I'm not to fond of the idea of living in a WH, I like empire, it may be safe and cozy, but it's also very convenient.
WH has the ore though, the ABC ore, the same ore I really need for production and it's all there waiting to be mined. So disregarding the idea of living in there and struggling with the logistical nightmare of PoS'es, manually collapsing WH's into other systems before someone else finds them and hauling everything back to empire from God knows what exit you'll find. I've kept thinking about wether it's viable to just go in and grab what you can.
I'll need a fresh entry WH's that can take the mass of several hauler trips, I'll also need a quiet entry system to reduce the risk of others scanning for the WH's as well. I'm assuming populated WH's will have very few sites to mine and also be somewhat hostile, understandably, to someone coming in to mine or run sites. Ideally there would also be a station in the entry system to reduce the travel time of haulers running the ore.
The operation would ideally consist of T1 ships, inferior to Hulk's in every way, they do have the massive advantage of being throw away ships and fully insurable. The loss would be acceptable when/if something went horribly wrong.
A battlecruiser of something similar would be required for dealing with any spawns, again keeping it cheap and preferably a prober with a cloak scouting the system while the miners did their thing and in the event we'd need a new way out.
It seems like a possible operation, I'm not sure how viable it is though as I've not tried it with more then two people. I'd also need to convince the other participants that it's a good idea, in the event of total failure however the ships involved would not represent a horrendous loss.
Nothing ventured, nothing gained. Braving new space is after all what EVE is about.
That and money off course.
Fly safe.
We hopped inside and scanned for sites, plenty of sites showed on the initial one and we went for the gravimetric sites right away (or whatever they're called inside the WH's).
After narrowing one down we bookmarked the WH on both sides and went in for some cheap ships.
I opted for a Covetor, fully insured off course and my friend went in with a Prophecy Battlecruiser, we figured we'd play it cheap and safe since we really hadn't done this before and if nothing else the Prophecy has a good tank.
It was a fairly uneventful endeavour, which was just what we wanted really, a couple of sleepers spawned once in the belt and the Prophecy had no issues dealing with them. We had a couple of safespots set up so we could warp between them if we needed to and we kept the scanner running the whole time. My friend also warped around a bit and found nothing even resembling a PoS or any sign of humans, I stayed in the belt and mined Arkonor and Bistot frothing at the mouth from the mere sight of it.
I've not been to 0.0 for a long time and even back then I didn't stay long, didn't get involved much out there, I've spent most of my days in highsec empire regions and the sight of all this ABC ore was just to much.
The ABC ore presented a problem though, there was so much of it and it takes up a lot of space, I also wanted to grab as much as possible of it while we were out there. I kept jetcanning and after a while I'd filled 4 full can's and we were starting to plan the logistics part of it.
My friend warped out and fetched an Itty 5 for the hauling, I Stayed in the belt with the scanner running and provided the "mobile" warp in point for the Iteron.
The station I was basing out of back then was in the same system as our WH so it wasn't a long trip, it did still take a little while to get it all out however and we weren't quite sure on how the collapsing wormhole thing worked either. I've rarely felt so lonely in EVE as I did sitting in there, thinking about all the horrible things that would happen to my poor Covetor if someone jumped me or if the WH collapsed as my friend went out. In the end though, no one jumped me, we got all the ore out and the WH didn't collapse until I got my non probe fitted barge out of there. We did get quite a few hauls of ABC ore out of there which promptly went in to producing several Drakes. Money was made and pats on the back was had for braving the dangers of unknown space, we felt pretty good about the whole thing to be honest.
Our little expedition back then has kept returning to my mind though, how viable is it to jump in, mine like hell and get it all out. I have to say I'm not to fond of the idea of living in a WH, I like empire, it may be safe and cozy, but it's also very convenient.
WH has the ore though, the ABC ore, the same ore I really need for production and it's all there waiting to be mined. So disregarding the idea of living in there and struggling with the logistical nightmare of PoS'es, manually collapsing WH's into other systems before someone else finds them and hauling everything back to empire from God knows what exit you'll find. I've kept thinking about wether it's viable to just go in and grab what you can.
I'll need a fresh entry WH's that can take the mass of several hauler trips, I'll also need a quiet entry system to reduce the risk of others scanning for the WH's as well. I'm assuming populated WH's will have very few sites to mine and also be somewhat hostile, understandably, to someone coming in to mine or run sites. Ideally there would also be a station in the entry system to reduce the travel time of haulers running the ore.
The operation would ideally consist of T1 ships, inferior to Hulk's in every way, they do have the massive advantage of being throw away ships and fully insurable. The loss would be acceptable when/if something went horribly wrong.
A battlecruiser of something similar would be required for dealing with any spawns, again keeping it cheap and preferably a prober with a cloak scouting the system while the miners did their thing and in the event we'd need a new way out.
It seems like a possible operation, I'm not sure how viable it is though as I've not tried it with more then two people. I'd also need to convince the other participants that it's a good idea, in the event of total failure however the ships involved would not represent a horrendous loss.
Nothing ventured, nothing gained. Braving new space is after all what EVE is about.
That and money off course.
Fly safe.
Saturday, May 1, 2010
Eve Tribune Invention and T2 Production guide
Excellent read from the Tribune this week, if you're looking to get into T2 production you may want to give this one a try.
I'm considering taking the step into T2 myself, if nothing else just to try it a little and see if I can turn a profit on it, and I'll be sure to keep this guide close at hand.
Eve Tribune #17, Year 5 - An Industrial Guide to Invention and T2 Production
I'm considering taking the step into T2 myself, if nothing else just to try it a little and see if I can turn a profit on it, and I'll be sure to keep this guide close at hand.
Eve Tribune #17, Year 5 - An Industrial Guide to Invention and T2 Production
Thursday, April 29, 2010
Where did all the belts go?
A long time ago, in a galaxy.......
Well, not that long really although i don't quite remember when this change went through right now. There was a very real risk of warping to an asteroid belt and finding it empty. You could find entire systems empty, only a few rocks left here and there, this was before the increase in high sec belt re spawn.
Miners rejoiced all over New Eden I guess, there would hardly be any competition over resources now, or rather competition didn't matter anymore. There are many great and positive things about this, but I can't help thinking that it takes some things away from "us" as well.
Now, being a miner, and industrialist and a carebear, I should be happy about the change and not think thoughts like this at all, but where's the competition gone with this change?
There is no point in looking for "good" systems now, pockets hidden away from the pipes with good belts, private systems you spent days looking for. These days you can just pick any old system with lots of belts, don't matter how many people mine there, the belts are back tomorrow anyway.
There are no empire wars fought over resources now, if an industrial corp is getting dec'ed these days it's most likely 100% "griefing". That is a valid reason and tactic in it's own way, but it's a shame that we don't get the occasional war fought over actual resources and "mining rights", perhaps on somewhat more equal terms then the grief wars.
As stated above, I'm not much of a fighter, so me wanting a war might sound a little odd. I would however be much more inclined to fighting with whatever I had against another industrial focused corporation to increase future profits or to protect a valuable system. In the same way I'd also be more inclined to spend money on mercenaries to further the same goals.
Now, one can say that you can have all this, everything mentioned above, just move to 0.0.
I don't want to move to 0.0 right now, I like my empire life as it is at this time, I'd just like it to be a little more dynamic then it is right now.
The occasional fight over something that mattered to me would be a lot more fun then getting dec'ed by someone you can hardly fight, seeing as I have nothing to gain from fighting either there's little reason to undock at all.
Maybe we would get more "carebears" strapping guns on their ships if there were more reasons for doing it.
This could just be and most likely is wishful thinking, chances are that the state of affairs would be the same as it is now. Stay docked, no reason to fight anyway.
Speaking from a personal point of view though, I'd be much more inclined to training for a little combat and even fighting a bit if I knew a tasty system with lots of belts where on the line. Throwing those nasty strip miners out of my system so I could strip mine it instead would be a nice motivator.
Maybe Tyrannis and PI will bring something like this in, I'm not sure quite how the planets will work, if there's limited resources and if they're worth fighting for.
I would certainly find it more interesting if small wars broke out between industrial corporations/their Merc's for control over particularly valuable planets in a system.
It would certainly create a better contract base for High sec mercenary work as well.
Well, not that long really although i don't quite remember when this change went through right now. There was a very real risk of warping to an asteroid belt and finding it empty. You could find entire systems empty, only a few rocks left here and there, this was before the increase in high sec belt re spawn.
Miners rejoiced all over New Eden I guess, there would hardly be any competition over resources now, or rather competition didn't matter anymore. There are many great and positive things about this, but I can't help thinking that it takes some things away from "us" as well.
Now, being a miner, and industrialist and a carebear, I should be happy about the change and not think thoughts like this at all, but where's the competition gone with this change?
There is no point in looking for "good" systems now, pockets hidden away from the pipes with good belts, private systems you spent days looking for. These days you can just pick any old system with lots of belts, don't matter how many people mine there, the belts are back tomorrow anyway.
There are no empire wars fought over resources now, if an industrial corp is getting dec'ed these days it's most likely 100% "griefing". That is a valid reason and tactic in it's own way, but it's a shame that we don't get the occasional war fought over actual resources and "mining rights", perhaps on somewhat more equal terms then the grief wars.
As stated above, I'm not much of a fighter, so me wanting a war might sound a little odd. I would however be much more inclined to fighting with whatever I had against another industrial focused corporation to increase future profits or to protect a valuable system. In the same way I'd also be more inclined to spend money on mercenaries to further the same goals.
Now, one can say that you can have all this, everything mentioned above, just move to 0.0.
I don't want to move to 0.0 right now, I like my empire life as it is at this time, I'd just like it to be a little more dynamic then it is right now.
The occasional fight over something that mattered to me would be a lot more fun then getting dec'ed by someone you can hardly fight, seeing as I have nothing to gain from fighting either there's little reason to undock at all.
Maybe we would get more "carebears" strapping guns on their ships if there were more reasons for doing it.
This could just be and most likely is wishful thinking, chances are that the state of affairs would be the same as it is now. Stay docked, no reason to fight anyway.
Speaking from a personal point of view though, I'd be much more inclined to training for a little combat and even fighting a bit if I knew a tasty system with lots of belts where on the line. Throwing those nasty strip miners out of my system so I could strip mine it instead would be a nice motivator.
Maybe Tyrannis and PI will bring something like this in, I'm not sure quite how the planets will work, if there's limited resources and if they're worth fighting for.
I would certainly find it more interesting if small wars broke out between industrial corporations/their Merc's for control over particularly valuable planets in a system.
It would certainly create a better contract base for High sec mercenary work as well.
Sunday, April 18, 2010
The more probes, the better.
I've only done some minor industry this weekend, with the war going on and all I've been waiting on a few jobs to come off the assembly lines and adjusting a few market orders, pretty quiet.
My AF training finished though and I immediately set out to buy and fit an Ishkur Assault Frigate, it's a blast flying the thing. It handles very well, tanks well for a frigate and even with my sad gunnery skills it still does good damage on account of the drones. I've been ripping through some low level missions for a little standing with the stations i usually reside in, I'm rather impressed with how well it does. Good looking as well, I've always liked the Incursus model hull.
I've mostly been doing exploration this last week, been taking my Helios out quite a lot looking for sites of various value.
It's been a good week, I've found several Radar site (think they're radar at least, don't remember right now) containing several datacores, some skill books and other stuff. I'm sure it would bring in quite a lot of ISK if I sold it, I've held on to it in case I need it for some future build jobs though, there's some BPC's for named items residing in my BPC can requiring several odd parts like that. They've been lying in there for ages now waiting for me to get around to building them, "slither" blasters amongst other things, I don't even remember where I got them.
I'm not the quickest scanner, my exploration career started with the change to the new system and it's not a skill I've refined and practiced for long. I do get by though, I have moderate scanning skills now and a rigged Helios which certainly helps out on nailing the signatures. I have also decided that more probes is better, five probes at a time is my preffered number.
Drop one or more probes to cover all the system celestials, find some signatures, then dump a probe on top of one with four others overlapping around.
There are some duplicate signatures at times, I'm not sure if that's due to the number of probes I'm using or not, but I usually nail the signature in the end and within reasonable time.
The war dropped on saturday so I'm still red until sunday afternoon, but I'm glad it ended so quick. No idea behind the motivation of it or why it was dropped so quick, just glad I can revert to normal operations again.
My AF training finished though and I immediately set out to buy and fit an Ishkur Assault Frigate, it's a blast flying the thing. It handles very well, tanks well for a frigate and even with my sad gunnery skills it still does good damage on account of the drones. I've been ripping through some low level missions for a little standing with the stations i usually reside in, I'm rather impressed with how well it does. Good looking as well, I've always liked the Incursus model hull.
I've mostly been doing exploration this last week, been taking my Helios out quite a lot looking for sites of various value.
It's been a good week, I've found several Radar site (think they're radar at least, don't remember right now) containing several datacores, some skill books and other stuff. I'm sure it would bring in quite a lot of ISK if I sold it, I've held on to it in case I need it for some future build jobs though, there's some BPC's for named items residing in my BPC can requiring several odd parts like that. They've been lying in there for ages now waiting for me to get around to building them, "slither" blasters amongst other things, I don't even remember where I got them.
I'm not the quickest scanner, my exploration career started with the change to the new system and it's not a skill I've refined and practiced for long. I do get by though, I have moderate scanning skills now and a rigged Helios which certainly helps out on nailing the signatures. I have also decided that more probes is better, five probes at a time is my preffered number.
Drop one or more probes to cover all the system celestials, find some signatures, then dump a probe on top of one with four others overlapping around.
There are some duplicate signatures at times, I'm not sure if that's due to the number of probes I'm using or not, but I usually nail the signature in the end and within reasonable time.
The war dropped on saturday so I'm still red until sunday afternoon, but I'm glad it ended so quick. No idea behind the motivation of it or why it was dropped so quick, just glad I can revert to normal operations again.
Thursday, April 15, 2010
War, again!!
Well, as I write this the corp/alliance I joined is heading into it's second war declaration within a month, 12 hours from now I will be flying red again.
Not much to do I guess, after all I did join a bigger outfit to get more activity, careful what you wish for I guess.
I don't terribly mind flying under a war decc, I got my routines for it now, the do's and don'ts, it's mostly the inconvenience of it all.
Ceasing all normal operations, reverting to cheaper ships, mostly focusing on station trading instead of mining and hauling. I'll be the first to admit, I don't undock a lot during a war, I feel I have little to contribute with my combat skills so I stay docked. I guess that denying the enemy the entertainment of cheap, free kills from me is a little contribution in itself. Should I log on and find a CTA being issued I'll grab what I can and help out to the best of my ability though, gotta give something back to the people around you after all.
Fortunately I'm set up with most of what I need for the impending war and I have some experience in avoiding bad situations, I just hope I can stick by it yet again.
Probably gonna be a quiet week for me coming up then, some asset management, should give me time to do some market research again too, find me some new stuff to trade in and supplement my current list.
Undock only if you must.
Fly cheap and light, don't haul big stuff.
If it smells like a trap, it is.
I'll come out on the other side of this one as well, after all, this is EVE.
Not much to do I guess, after all I did join a bigger outfit to get more activity, careful what you wish for I guess.
I don't terribly mind flying under a war decc, I got my routines for it now, the do's and don'ts, it's mostly the inconvenience of it all.
Ceasing all normal operations, reverting to cheaper ships, mostly focusing on station trading instead of mining and hauling. I'll be the first to admit, I don't undock a lot during a war, I feel I have little to contribute with my combat skills so I stay docked. I guess that denying the enemy the entertainment of cheap, free kills from me is a little contribution in itself. Should I log on and find a CTA being issued I'll grab what I can and help out to the best of my ability though, gotta give something back to the people around you after all.
Fortunately I'm set up with most of what I need for the impending war and I have some experience in avoiding bad situations, I just hope I can stick by it yet again.
Probably gonna be a quiet week for me coming up then, some asset management, should give me time to do some market research again too, find me some new stuff to trade in and supplement my current list.
Undock only if you must.
Fly cheap and light, don't haul big stuff.
If it smells like a trap, it is.
I'll come out on the other side of this one as well, after all, this is EVE.
Wednesday, April 14, 2010
Rifter Drifter » Blog Archive » ECM For Dummies
Rifter Drifter » Blog Archive » ECM For Dummies
This isn't normally something I'd be interested in, but you never know when you can contribute a small measure to a wardecc.
This is by far the "best" ECM for dummies guide I've seen around, big thanks to Rifter Drifter for bringing this one up.
Enjoy the read.
This isn't normally something I'd be interested in, but you never know when you can contribute a small measure to a wardecc.
This is by far the "best" ECM for dummies guide I've seen around, big thanks to Rifter Drifter for bringing this one up.
Enjoy the read.
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